# SPARC Intro — Week 01

Team / authors:
Individual contributions:
Date / version:
Engine / library and version: Unity (recommended) / three.js

## 1. Premise and player role
Confirmed SPARC background:
Proposed additions (not confirmed canon):
Questions for the instructor:

## 2. Learning goals
After the intro, the player should be able to explain the background, their role, and their next action.

## 3. Storyboard / flow
Arrival → meaningful interaction → feedback → small challenge → handoff to the main game.
Describe replay, pause, and skip behavior.

## 4. Playable vertical slice
What is implemented? What is placeholder or unfinished?
Why Unity / three.js? Where does the intro hand off to SPARC?

## 5. Accessibility
Readable text, controls, keyboard/touch, subtitles, reduced motion.

## 6. Playtest
Protocol, comprehension questions, observed confusion, and next changes.
Mark planned tests as pending rather than inventing results.

## 7. Handoff
Repository:
Playable link or recorded walkthrough:
Setup/build steps and controls:
Asset sources/licenses:
Known limitations:
Next iteration:
